M:tG card similarity search
2BG · Creature — Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 2/2
Name | Mana | Type | Text |
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Robe of the Archmagi | 2U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1} |
Razor Swine | 2R | Creature — Phyrexian Boar | First strike Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1 |
Goblin War Drums | 2R | Enchantment | Creatures you control have menace. (They can't be blocked except by two or more creatures.) |
Warkite Marauder | 1U | Creature — Human Pirate | Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. 2/1 |
Two-Headed Cerberus | 1RR | Creature — Dog | Double strike (This creature deals both first-strike and regular combat damage.) 1/2 |
Centaur's Herald | G | Creature — Elf Scout | {2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token. 0/1 |
Howling Galefang | 2GG | Creature — Beast | Vigilance Howling Galefang has haste as long as you own a card in exile that has an Adventure. 4/4 |
Fang of the Pack | 5G | Creature — Wolf | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) 5/3 |
Jawbone Duelist | 1W | Creature — Phyrexian Soldier | Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) 1/1 |
Wilson, Fearsome Bear | 1BG | Legendary Creature — Bear Warrior | Menace, reach, trample Ward {2} {1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery. 4/4 |