Card Codex

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17 May 2024: Card library updated.

Sly Requisitioner

4B · Creature — Human Artificer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. 2/2

Similar cards

Color identity:
NameManaTypeText
Falkenrath Celebrants 4RCreature — Vampire Menace (This creature can't be blocked except by two or more creatures.) When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 4/4
Midnight Ritual X2BSorcery Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Monkey Cage 5Artifact When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Storm the Vault 2URLegendary Enchantment Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Ethereal Investigator 3UCreature — Spirit Flying When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying. 2/3
Gift Horse Artifact — Contraption Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Tamiyo's Logbook 2UArtifact {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
Arterial Alchemy 2REnchantment When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
Relive the Past 5GWSorcery Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.
Built to Smash RInstant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
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