M:tG card similarity search
1G · Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Enduring Scalelord | 4GW | Creature — Dragon | Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. 4/4 |
| Brittle Effigy | 1 | Artifact | {4}, {T}, Exile Brittle Effigy: Exile target creature. |
| Regenerations Restored | WU | Enchantment | Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one. |
| Channeled Force | 2UR | Instant | As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker. |
| The Master, Mesmerist | 2UB | Legendary Creature — Time Lord Rogue | {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3 |
| Scale Up | G | Sorcery | Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Maze Rusher | 5R | Creature — Elemental | Haste Multicolored creatures you control have haste. 6/3 |
| Down for Repairs | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.) |
| Dead Before Sunrise | 3R | Instant | Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
| Spawnbinder Mage | 3W | Creature — Human Wizard Ally | Cohort — {T}, Tap an untapped Ally you control: Tap target creature. 2/4 |