M:tG card similarity search
1R · Creature — Elemental
{2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 2/1
Name | Mana | Type | Text |
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Volrath's Gardens | 1G | Enchantment | {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery. |
Glade Watcher | 1G | Creature — Elemental | Defender Formidable — {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater. 3/3 |
Ghost-Lit Drifter | 2U | Creature — Spirit | Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn. 2/2 |
Shifty Doppelganger | 2U | Creature — Shapeshifter | {3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. 1/1 |
Dinotomaton | 3R | Artifact Creature — Dinosaur Gnome | Menace (This creature can't be blocked except by two or more creatures.) When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn. 4/3 |
A-Pseudodragon Familiar | 2U | Creature — Dragon | Flying {2}{U}: Target creature gains flying until end of turn. 2/2 |
Pseudodragon Familiar | 2U | Creature — Dragon | Flying {2}{U}: Target creature gains flying until end of turn. 2/1 |
Goblin Smuggler | 2R | Creature — Goblin Rogue | Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. 2/2 |
Paragon of Fierce Defiance | 3R | Creature — Human Warrior | Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/2 |
Arbor Armament | G | Instant | Put a +1/+1 counter on target creature. That creature gains reach until end of turn. |