Card Codex

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17 May 2024: Card library updated.

Smog Elemental

4BB · Creature — Elemental

Flying Creatures with flying your opponents control get -1/-1. 3/3

Similar cards

Color identity:
NameManaTypeText
Fell the Pheasant 1GInstant Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Nesting Dragon 3RRCreature — Dragon Flying Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" 5/4
Conclave's Blessing 3WEnchantment — Aura Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control.
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Gleam of Resistance 4WInstant Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Blazing Specter 2BRCreature — Specter Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. 2/2
Hunted Dragon 3RRCreature — Dragon Flying, haste When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike. 6/6
Flight UEnchantment — Aura Enchant creature Enchanted creature has flying.
Down for Repairs 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)
Onward 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
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