Card Codex

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17 May 2024: Card library updated.

Smokespew Invoker

2B · Creature — Zombie Mutant

{7}{B}: Target creature gets -3/-3 until end of turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Alpha Status 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Oblivion's Hunger 1BInstant Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Rune-Cervin Rider 3WCreature — Elf Knight Flying {G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn. 2/2
Fear of Death 1UEnchantment — Aura Enchant creature When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Whalebone Glider 2Artifact {2}, {T}: Target creature with power 3 or less gains flying until end of turn.
Warhost's Frenzy 2RInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Sight of the Scalelords 4GEnchantment At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Brazen Wolves 2RCreature — Wolf Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3
Akroan Phalanx 3WCreature — Human Soldier Vigilance {2}{R}: Creatures you control get +1/+0 until end of turn. 3/3
Warmonger's Chariot 2Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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