Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Smolder Initiate

B · Creature — Elemental Shaman

Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Pyrostatic Pillar 1REnchantment Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Blood-Chin Fanatic 1BBCreature — Orc Warrior {1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power. 3/3
Curse of Disturbance 2BEnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Sewer Nemesis 3BCreature — Horror As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. */*
Deathrite Shaman B/GCreature — Elf Shaman {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2
Arena Athlete 1RCreature — Human Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. 2/1
Skybreen Plane — Kaldheim Players play with the top card of their libraries revealed. Spells that share a card type with the top card of a library can't be cast. Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
Derelor 3BCreature — Thrull Black spells you cast cost {B} more to cast. 4/4
Deflecting Swat 2RInstant If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.
Celestine Reef Plane — Luvion Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.
Page 158