Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Snag

3G · Instant

You may discard a Forest card rather than pay this spell's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn.

Similar cards

Color identity:
NameManaTypeText
The Gitrog, Ravenous Ride 3BGLegendary Creature — Frog Horror Mount Trample, haste Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. Saddle 1 6/5
Spectral Shield 1WUEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells.
Murderous Betrayal BBBEnchantment {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Voltaic Brawler RGCreature — Human Warrior When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2
Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Firestorm RInstant As an additional cost to cast this spell, discard X cards. Firestorm deals X damage to each of X targets.
Ice Cauldron 4Artifact {X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron. {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.
Grotag Night-Runner 2RCreature — Goblin Rogue Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. 2/3
Captain of Umbar 2UCreature — Human Pirate {1}, {T}: Draw a card, then discard a card. 2/3
Stensia Masquerade 2REnchantment Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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