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17 May 2024: Card library updated.

Snake Cult Initiation

3B · Enchantment — Aura

Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

Similar cards

Color identity:
NameManaTypeText
Dreampod Druid 1GCreature — Human Druid At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token. 2/2
Sandstone Oracle 7Artifact Creature — Sphinx Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. 4/4
Sarkhan's Unsealing 3REnchantment Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
Hardy Outlander 1GLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."
Herald of Hadar 4BCreature — Human Warlock Circle of Death — {5}{B}: Roll a d20. 1—9 | Each opponent loses 2 life. 10—19 | Each opponent loses 2 life and you gain 2 life. 20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/4
Gallant Pie-Wielder 2WCreature — Dwarf Knight First strike Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3
Concerted Effort 2WWEnchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Aurification 2WWEnchantment Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
Take for a Ride 2RSorcery Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Purraj of Urborg 3BBLegendary Creature — Cat Warrior Purraj of Urborg has first strike as long as it's attacking. Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. 2/3
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