Card Codex

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17 May 2024: Card library updated.

Snakeskin Veil

G · Instant

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Similar cards

Color identity:
NameManaTypeText
The Triumph of Anax 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Bone Sabres 2GArtifact — Equipment Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Tale of Tinúviel 3WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn.
Marcus, Mutant Mayor 3GULegendary Creature — Mutant Advisor Vigilance, trample Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it. 4/4
Vengeful Townsfolk 2WCreature — Human Citizen Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. 3/3
Idyllic Grange Land — Plains ({T}: Add {W}.) Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Jace, Arcane Strategist 4UULegendary Planeswalker — Jace Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. [+1]: Draw a card. [−7]: Creatures you control can't be blocked this turn. Loyalty 4
Selfless Glyphweaver 2WCreature — Human Cleric Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. 2/3
Squad Captain 4WCreature — Human Soldier Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. 2/2
Blood Curdle 3BInstant Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
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