Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Snap

1U · Instant

Return target creature to its owner's hand. Untap up to two lands.

Similar cards

Color identity:
NameManaTypeText
Arctic Merfolk 1UCreature — Merfolk Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. 1/1
Lost in the Mist 3UUInstant Counter target spell. Return target permanent to its owner's hand.
Callous Dismissal 1USorcery Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Aethersnipe 5UCreature — Elemental When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4
Reflector Mage 1WUCreature — Human Wizard When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. 2/3
Glen Elendra Pranksters 3UCreature — Faerie Wizard Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. 1/3
Moonbow Illusionist 2UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. 2/1
Roaring Primadox 3GCreature — Beast At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4
Planar Overlay 2USorcery Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
Species Gorger 3GUCreature — Frog Beast At the beginning of your upkeep, return a creature you control to its owner's hand. 6/6
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