M:tG card similarity search
1U · Creature — Human Wizard
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Argivian Archaeologist | 1WW | Creature — Human Artificer | {W}{W}, {T}: Return target artifact card from your graveyard to your hand. 1/1 |
Kadena, Slinking Sorcerer | 1BGU | Legendary Creature — Naga Wizard | The first face-down creature spell you cast each turn costs {3} less to cast. Whenever a face-down creature enters the battlefield under your control, draw a card. 3/3 |
Kalain, Reclusive Painter | BR | Legendary Creature — Human Elf Bard | When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. 1/2 |
Firemantle Mage | 2R | Creature — Human Shaman Ally | Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/2 |
Priest of Urabrask | 2R | Creature — Phyrexian Human Cleric | When Priest of Urabrask enters the battlefield, add {R}{R}{R}. 2/1 |
Storm Fleet Spy | 2U | Creature — Human Pirate | Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. 2/2 |
Bloodsworn Squire | 3B | Creature — Vampire Soldier | {1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.) 3/3 |
Stagecoach Security | 4W | Creature — Human Soldier | When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/5 |
Knight of Old Benalia | 3WW | Creature — Human Knight | Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3 |
Sandsteppe Mastodon | 5GG | Creature — Elephant | Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) 5/5 |