M:tG card similarity search
4G · Creature — Dinosaur
Flash Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) 4/4
Name | Mana | Type | Text |
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Woolly Razorback | 2WW | Creature — Boar Beast | Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it. 7/7 |
Baloth Gorger | 2GG | Creature — Beast | Kicker {4} (You may pay an additional {4} as you cast this spell.) If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. 4/4 |
Angelic Intervention | 1W | Instant | Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.) |
Aetherborn Marauder | 3B | Creature — Aetherborn Rogue | Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. 2/2 |
Blood of the Martyr | WWW | Instant | Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. |
Bramblewood Paragon | 1G | Creature — Elf Warrior | Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample. 2/2 |
Shivan Devastator | XR | Creature — Dragon Hydra | Flying, haste Shivan Devastator enters the battlefield with X +1/+1 counters on it. 0/0 |
Armorcraft Judge | 3G | Creature — Elf Artificer | When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. 3/3 |
Safe Passage | 2W | Instant | Prevent all damage that would be dealt to you and creatures you control this turn. |
Endure | 3WW | Instant | Prevent all damage that would be dealt to you and permanents you control this turn. |