Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Snapping Thragg

4R · Creature — Beast

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3

Similar cards

Color identity:
NameManaTypeText
Impatience 2REnchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
Stormscale Anarch 2RRCreature — Viashino Shaman {2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to any target. If the discarded card was multicolored, Stormscale Anarch deals 4 damage instead. 2/2
Despair 1BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Stormbind 1RGEnchantment {2}, Discard a card at random: Stormbind deals 2 damage to any target.
Reckless Assault 2BREnchantment {1}, Pay 2 life: Reckless Assault deals 1 damage to any target.
Treacherous Terrain 6RGSorcery Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Borrowing the East Wind XGGSorcery Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Goblin Medics 2RCreature — Goblin Shaman Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. 1/1
Burning-Eye Zubera 2RRCreature — Zubera Spirit When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target. 3/3
Blim, Comedic Genius 2BRLegendary Creature — Imp Flying Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own. 4/3
Page 115