Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Snare Tactician

2W · Creature — Human Soldier

Whenever you cycle a card, tap target creature an opponent controls. 2/3

Similar cards

Color identity:
NameManaTypeText
Teferi's Isle Legendary Land Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. {T}: Add {U}{U}.
Sky Hussar 3WUCreature — Human Knight Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.) 4/3
Mentor of the Meek 2WCreature — Human Soldier Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. 2/2
Omen of the Sun 2WEnchantment Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.
Invoke Justice 1WWWWSorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Galestrike 2UInstant Return target tapped creature to its owner's hand. Draw a card.
Infantry Veteran WCreature — Human Soldier {T}: Target attacking creature gets +1/+1 until end of turn. 1/1
Return to Action 1BInstant Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
Crash the Party 5GInstant Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Page 265