Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Snare Thopter

4 · Artifact Creature — Thopter

Flying, haste 3/2

Similar cards

Color identity:
NameManaTypeText
Norn's Choirmaster 3WWCreature — Phyrexian Angel Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/4
Coveted Falcon 1UUArtifact Creature — Bird Flying Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control. Disguise {1}{U} When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way. 1/4
Albiorix, Goose Tyrant 1GULegendary Creature — Bird Flying, Trample, Ward {1} Whenever you sacrifice a token, Albiorix perpetually gets +1/+1. This ability also triggers if Albiorix is in exile. 3/3
Roaming Ghostlight 3UUCreature — Spirit Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. 3/2
Hurly-Burly 1RSorcery Choose one — • Hurly-Burly deals 1 damage to each creature without flying. • Hurly-Burly deals 1 damage to each creature with flying.
Alibou, Ancient Witness 3RWLegendary Artifact Creature — Golem Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. 4/5
Synth Eradicator 2RArtifact Creature — Synth Soldier Haste Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn. {T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target. 3/3
Skyshroud Archer GCreature — Elf Archer {T}: Target creature with flying gets -1/-1 until end of turn. 1/1
Resplendent Angel 1WWCreature — Angel Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. 3/3
Rupture 2RSorcery Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
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