Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sneak Attack

3R · Enchantment

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Ordeal of Nylea 1GEnchantment — Aura Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Pyromancer's Swath 2REnchantment If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.
Necropede 2Artifact Creature — Phyrexian Insect Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Necropede dies, you may put a -1/-1 counter on target creature. 1/1
Blighted Fen Land {T}: Add {C}. {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature.
Shadowheart, Cleric of Twilight 1BGLegendary Creature — Human Elf Cleric Deathtouch Shadowheart, Cleric of Twilight can't be blocked by creatures with power 2 or less. At the beginning of your end step, Shadowheart deals 1 damage to each player. Whenever you lose life during your turn, put a +1/+1 counter on Shadowheart. 4/4
Cold Storage 4Artifact {3}: Exile target creature you control. Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Skeletal Kathari 4BCreature — Bird Skeleton Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari. 3/2
Zoological Study 2GSorcery — Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
Animate Spell UEnchantment — Aura Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Deep Gnome Terramancer 1WCreature — Gnome Wizard Flash Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. 2/2
Page 249