M:tG card similarity search
R · Creature — Goblin Rogue
{2}, {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Deepchannel Mentor | 5U | Creature — Merfolk Rogue | Blue creatures you control can't be blocked. 2/2 |
Dream Prowler | 2UU | Creature — Illusion | Dream Prowler can't be blocked as long as it's attacking alone. 1/5 |
Veiling Oddity | 3U | Creature — Illusion | Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3 |
Metathran Elite | 1UU | Creature — Metathran Soldier | Metathran Elite can't be blocked as long as it's enchanted. 2/3 |
Audacious Infiltrator | 1W | Creature — Dwarf Rogue | Audacious Infiltrator can't be blocked by artifact creatures. 3/1 |
Elven Riders | 3GG | Creature — Elf | Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3 |
Flitterstep Eidolon | 1U | Enchantment Creature — Spirit | Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flitterstep Eidolon can't be blocked. Enchanted creature gets +1/+1 and can't be blocked. 1/1 |
Shifting Sliver | 3U | Creature — Sliver | Slivers can't be blocked except by Slivers. 2/2 |
Den Protector | 1G | Creature — Human Warrior | Creatures with power less than Den Protector's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Den Protector is turned face up, return target card from your graveyard to your hand. 2/1 |
Gorilla Berserkers | 3GG | Creature — Ape Berserker | Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3 |