M:tG card similarity search
UB · Creature — Human Rogue
When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Earthen Arms | 1G | Sorcery | Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
| Unhallowed Phalanx | 4B | Creature — Zombie Soldier | Unhallowed Phalanx enters the battlefield tapped. 1/13 |
| Steadfast Paladin | 1W | Creature — Dwarf Knight | Lifelink 2/2 |
| Silent Sentinel | 5WW | Creature — Archon | Flying Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield. 4/6 |
| Daring Sleuth | 1U | Creature — Human Rogue | When you sacrifice a Clue, transform Daring Sleuth. 2/1 |
| Spinerock Knoll | Land | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. | |
| Clever Lumimancer | W | Creature — Human Wizard | Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn. 0/1 |
| Eager First-Year | 1W | Creature — Human Wizard | Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn. 2/2 |
| Sautekh Immortal | 2B | Artifact Creature — Necron | Flash Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 2/2 |
| Exava, Rakdos Blood Witch | 2BR | Legendary Creature — Human Cleric | First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. 3/3 |