M:tG card similarity search
5 · Artifact Creature — Wall
Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you. 0/4
Name | Mana | Type | Text |
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Join Forces | 2W | Instant | Untap up to two target creatures. They each get +2/+2 until end of turn. |
Synchronized Strike | 2G | Instant | Untap up to two target creatures. They each get +2/+2 until end of turn. |
Pygmy Troll | 1G | Creature — Troll | Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. {G}: Regenerate Pygmy Troll. 1/1 |
Slickshot Show-Off | 1R | Creature — Bird Wizard | Flying, haste Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 1/2 |
Thrashing Frontliner | 1R | Creature — Phyrexian Viashino | Trample Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn. 2/2 |
Kinsbaile Skirmisher | 1W | Creature — Kithkin Soldier | When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2 |
Power Plant Worker | 5 | Artifact Creature — Assembly-Worker | {3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. 4/4 |
Seedcradle Witch | G/W | Creature — Elf Shaman | {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. 1/1 |
Spire Winder | 3U | Creature — Snake | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3 |
Aurochs | 3G | Creature — Aurochs | Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 2/3 |