Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Snubhorn Sentry

W · Creature — Dinosaur

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. 0/3

Similar cards

Color identity:
NameManaTypeText
Feral Ridgewolf 2RCreature — Wolf Trample {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. 1/2
Borderland Behemoth 5RRCreature — Giant Warrior Trample Borderland Behemoth gets +4/+4 for each other Giant you control. 4/4
Mutagen Connoisseur 1GUCreature — Vedalken Mutant Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. 0/5
Restless Apparition W/BW/BW/BCreature — Spirit {W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Thunder Wall 1UUCreature — Wall Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2
Loch Korrigan 3BCreature — Spirit {U/B}: Loch Korrigan gets +1/+1 until end of turn. 1/1
Clout of the Dominus U/REnchantment — Aura Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.
Thirsting Bloodlord 2BBCreature — Vampire Other Vampires you control get +1/+1. 3/3
Rune-Cervin Rider 3WCreature — Elf Knight Flying {G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn. 2/2
Torch Drake 3UCreature — Drake Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2
Page 37