Card Codex

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17 May 2024: Card library updated.

So Shiny

2U · Enchantment — Aura

Enchant creature When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step.

Similar cards

Color identity:
NameManaTypeText
Cloak of Mists 1UEnchantment — Aura Enchant creature Enchanted creature can't be blocked.
Claws of Valakut 1RREnchantment — Aura Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Paradox Haze 2UEnchantment — Aura Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
Isolation Zone 2WWEnchantment When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
Forsaken Crossroads Land Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color.
Archon of Sun's Grace 2WWCreature — Archon Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. 3/4
Castle Raptors 4WCreature — Bird Soldier Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3
Relic Putrescence 2BEnchantment — Aura Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
Teferi's Curse 1UEnchantment — Aura Enchant artifact or creature Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Vow of Torment 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
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