M:tG card similarity search
2U · Enchantment — Aura
Enchant creature When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step.
Name | Mana | Type | Text |
---|---|---|---|
Permafrost Trap | 2UU | Instant — Trap | If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
Fear | BB | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
Lifelink | W | Enchantment — Aura | Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) |
Vigilance | W | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.) |
Shiny Impetus | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Archipelagore | 5UU | Creature — Leviathan | Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. 7/7 |
Last Voyage of the _____ | 3B | Enchantment | When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature. |
Fishliver Oil | 1U | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.) |
Prophet of Kruphix | 3GU | Creature — Human Wizard | Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. 2/3 |
Lightform | 1WW | Enchantment | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink. |