Card Codex

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17 May 2024: Card library updated.

Soilshaper

1G · Creature — Spirit

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. 1/1

Similar cards

Color identity:
NameManaTypeText
Shinen of Flight's Wings 4UCreature — Spirit Flying Channel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. 3/3
Mausoleum Guard 3WCreature — Human Scout When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. 2/2
Dust Bowl Land {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Melt Terrain 2RRSorcery Destroy target land. Melt Terrain deals 2 damage to that land's controller.
Poison the Well 2B/RB/RSorcery Destroy target land. Poison the Well deals 2 damage to that land's controller.
Firmament Sage 3UCreature — Human Wizard If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield. Whenever day becomes night or night becomes day, draw a card. 2/3
Dromoka Monument 3Artifact {T}: Add {G} or {W}. {4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.
Custodi Lich 3BBCreature — Zombie Cleric When Custodi Lich enters the battlefield, you become the monarch. Whenever you become the monarch, target player sacrifices a creature. 4/2
Watcher in the Mist 3UUCreature — Spirit Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 3/4
Lorehold Apprentice RWCreature — Human Cleric Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2
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