Card Codex

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17 May 2024: Card library updated.

Sol'Kanar the Tainted

2UBR · Legendary Creature — Elemental Demon

At the beginning of your end step, choose one that hasn't been chosen — • Draw a card. • Each opponent loses 2 life and you gain 2 life. • Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. • Exile Sol'Kanar, then return it to the battlefield under an opponent's control. 5/5

Similar cards

Color identity:
NameManaTypeText
Touch of the Void 2RSorcery Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Ephara's Radiance WEnchantment — Aura Enchant creature Enchanted creature has "{1}{W}, {T}: You gain 3 life."
Lae'zel's Acrobatics 3WInstant Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Vile Consumption 1UBEnchantment All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Leovold, Emissary of Trest BGULegendary Creature — Elf Advisor Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 3/3
Knowledge and Power 4REnchantment Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to any target.
Gorging Vulture 2BCreature — Bird Flying When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.) 2/2
Psychic Theft 1USorcery Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Queen's Bay Paladin 3BBCreature — Vampire Knight Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) 5/4
Slag Strider 5RRCreature — Elemental Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target. 3/3
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