Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sol'kanar the Swamp King

2UBR · Legendary Creature — Demon

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5

Similar cards

Color identity:
NameManaTypeText
Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1
Mangara's Blessing 2WInstant You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Dark Offering 4BBSorcery Destroy target nonblack creature. You gain 3 life.
Poison Arrow 4BBSorcery Destroy target nonblack creature. You gain 3 life.
Delusions of Mediocrity 3UEnchantment When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life.
Creakwood Ghoul 4BCreature — Plant Zombie {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. 3/3
Marauding Blight-Priest 2BCreature — Vampire Cleric Whenever you gain life, each opponent loses 1 life. 3/2
Laquatus's Champion 4BBCreature — Nightmare Horror When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. 6/3
Rakdos, Lord of Riots BBRRLegendary Creature — Demon You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. 6/6
Pulse of the Fields 1WWInstant You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
Page 39