M:tG card similarity search
2UBR · Legendary Creature — Demon
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Nyx-Fleece Ram | 1W | Enchantment Creature — Sheep | At the beginning of your upkeep, you gain 1 life. 0/5 |
Holy Cow | 2W | Creature — Ox Angel | Flash Flying When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) 2/2 |
Spiritual Guardian | 3WW | Creature — Spirit | When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4 |
Wayward Disciple | Creature — Human Cleric | Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. 2/4 | |
Vampiric Rites | B | Enchantment | {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. |
Witch's Cauldron | B | Artifact | {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card. |
Herald of Faith | 3WW | Creature — Angel | Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3 |
Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
Ondu War Cleric | 1W | Creature — Human Cleric Ally | Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. 2/2 |
Garrulous Sycophant | 2B | Creature — Human Advisor | At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. 1/4 |