M:tG card similarity search
3R · Instant
Solar Blast deals 3 damage to any target. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to any target.
Name | Mana | Type | Text |
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Fury | 3RR | Creature — Elemental Incarnation | Double strike When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand. 3/3 |
Hedron Detonator | 2R | Creature — Goblin Artificer | Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent. {T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. 2/3 |
Scorching Winds | R | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature. |
Dragonlord Atarka | 5RG | Legendary Creature — Elder Dragon | Flying, trample When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. 8/8 |
Spitemare | 2R/WR/W | Creature — Elemental | Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3 |
Tomb of Urami | Legendary Land | {T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying. | |
Cabal Pit | Land | {T}: Add {B}. Cabal Pit deals 1 damage to you. Threshold — {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard. | |
Skirk Volcanist | 3R | Creature — Goblin | Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. 3/1 |
Bombardment | R | Sorcery | Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target." |
Shield of the Realm | 2 | Artifact — Equipment | If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1} |