Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Solar Tide

4WW · Sorcery

Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)

Similar cards

Color identity:
NameManaTypeText
Pyroblast RInstant Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Brokers Charm GWUInstant Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards.
Destructive Tampering 2RSorcery Choose one — • Destroy target artifact. • Creatures without flying can't block this turn.
Growth Charm 1GGInstant Choose one — • Rampant Growth • Giant Growth • Regrowth
Hydroblast UInstant Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
Celestial Judgment 4WWSorcery For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
Beastbond Outcaster 2GCreature — Human Druid When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/3
Knight of Autumn 1GWCreature — Dryad Knight When Knight of Autumn enters the battlefield, choose one — • Put two +1/+1 counters on Knight of Autumn. • Destroy target artifact or enchantment. • You gain 4 life. 2/1
Elemental Bond 2GEnchantment Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Kavu Lair 2GEnchantment Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.
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