Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soldevi Machinist

1U · Creature — Human Wizard Artificer

{T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts. 1/1

Similar cards

Color identity:
NameManaTypeText
Forsaken Thresher Artifact Creature — Construct At the beginning of your precombat main phase, add one mana of any color. 5/5
Coastal Wizard 2UUCreature — Human Wizard {T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1
Ulvenwald Abomination Creature — Eldrazi Werewolf {T}: Add {C}{C}. 4/6
Relic of Legends 3Artifact {T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.
Goblin Clearcutter 3RCreature — Goblin {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. 3/3
Ulvenwald Captive 1GCreature — Werewolf Horror Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2
Pili-Pala 2Artifact Creature — Scarecrow Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) 1/1
Esika, God of the Tree 1GGLegendary Creature — God Vigilance {T}: Add one mana of any color. Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." 1/4
Urza's Tower Land — Urza's Tower {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Klauth, Unrivaled Ancient 5RGLegendary Creature — Dragon Flying, haste Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. 4/4
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