Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soldevi Sage

1U · Creature — Human Wizard

{T}, Sacrifice two lands: Draw three cards, then discard one of them. 1/1

Similar cards

Color identity:
NameManaTypeText
Genju of the Realm WUBRGLegendary Enchantment — Aura Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Champion's Drake 1UCreature — Drake Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it. 1/1
Olivia, Opulent Outlaw 1RWBLegendary Creature — Vampire Assassin Flying, lifelink Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) {3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery. 3/3
Wizard Mentor 2UCreature — Human Wizard {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2
Lone Wolf of the Natterknolls Creature — Werewolf Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. 3/5
Gruesome Realization 1BBSorcery Choose one — • You draw two cards and you lose 2 life. • Creatures your opponents control get -1/-1 until end of turn.
Knollspine Dragon 5RRCreature — Dragon Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. 7/5
Recoil 1UBInstant Return target permanent to its owner's hand. Then that player discards a card.
Bird Maiden 2RCreature — Human Bird Flying 1/2
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Page 313