Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soldevi Sage

1U · Creature — Human Wizard

{T}, Sacrifice two lands: Draw three cards, then discard one of them. 1/1

Similar cards

Color identity:
NameManaTypeText
Pulse of the Grid 1UUInstant Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Comparative Analysis 3UInstant Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards.
Shifting Borders 3UInstant — Arcane Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Natural Selection GInstant Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Overlaid Terrain 2GGEnchantment As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."
Borborygmos Enraged 4RRGGLegendary Creature — Cyclops Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target. 7/6
Sage of the Falls 4UCreature — Merfolk Wizard Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. 2/5
Spoils of Adventure 4WUInstant This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards.
Tolarian Winds 1UInstant Discard all the cards in your hand, then draw that many cards.
Psychic Vortex 2UUEnchantment Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand.
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