M:tG card similarity search
5 · Artifact Creature — Beast
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast. 4/2
Name | Mana | Type | Text |
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Kutzil's Flanker | 2W | Creature — Cat Warrior | Flash When Kutzil's Flanker enters the battlefield, choose one — • Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn. • You gain 2 life and scry 2. • Exile target player's graveyard. 3/1 |
Containment Breach | 2G | Sorcery — Lesson | Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." |
Coercive Recruiter | 4R | Creature — Orc Pirate | Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. 4/3 |
Sun Droplet | 2 | Artifact | Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. |
Paragon of the Amesha | 2W | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. 2/2 |
Aloe Alchemist | 1G | Creature — Plant Warlock | Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2 |
Serra Ascendant | W | Creature — Human Monk | Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. 1/1 |
Dakmor Salvage | Land | Dakmor Salvage enters the battlefield tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | |
Archangel of Thune | 3WW | Creature — Angel | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4 |
Sword of War and Peace | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2} |