M:tG card similarity search
3 · Artifact Creature — Soldier
{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Trophy Hunter | 2G | Creature — Human Archer | {1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter. 2/3 |
Warleader's Call | 1RW | Enchantment | Creatures you control get +1/+1. Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. |
Keldon Marauders | 1R | Creature — Human Warrior | Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker. 3/3 |
Squallmonger | 3G | Creature — Monger | {2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. 3/3 |
Unleash the Inferno | 1BRG | Instant | Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage. |
Hissing Iguanar | 2R | Creature — Lizard | Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker. 3/1 |
Crimson Honor Guard | 3RR | Creature — Vampire Knight | Trample At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. 4/5 |
Lobber Crew | 2R | Creature — Goblin Warrior | Defender {T}: Lobber Crew deals 1 damage to each opponent. Whenever you cast a multicolored spell, untap Lobber Crew. 0/4 |
Blood Cultist | 1BR | Creature — Human Wizard | {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1 |
Warmonger | 3R | Creature — Minotaur Monger | {2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. 3/3 |