Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soldier of Fortune

R · Creature — Human Mercenary

{R}, {T}: Target player shuffles their library. 1/1

Similar cards

Color identity:
NameManaTypeText
Nessian Game Warden 3GGCreature — Beast When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 4/5
Timeless Witness 2GGCreature — Human Shaman When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) 2/1
Stone Catapult 4BCreature — Human Soldier {T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared. 1/2
Karametra's Acolyte 3GCreature — Human Druid {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/4
Minas Tirith Garrison 3UCreature — Human Soldier Minas Tirith Garrison's power is equal to the number of cards in your hand. Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. */5
Fragment of Konda Enchantment Creature — Human Noble Defender When Fragment of Konda dies, draw a card. 1/3
Wishful Merfolk 1UCreature — Merfolk Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2
Emrakul, the World Anew 12Legendary Creature — Eldrazi When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul, the World Anew leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}. 12/12
Bitter Feud 4REnchantment As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
Llanowar Cavalry 2GCreature — Human Soldier {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4
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