M:tG card similarity search
2GG · Creature — Elf Performer
{T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Blaster, Morale Booster | Legendary Artifact | Modular 3 {X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery. | |
| Lotus Guardian | 7 | Artifact Creature — Dragon | Flying {T}: Add one mana of any color. 4/4 |
| Unfortunate Accident | B | Instant | Spree (Choose one or more additional costs.) + {2}{B} — Destroy target creature. + {1} — Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
| Prowess of the Fair | 1B | Tribal Enchantment — Elf | Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token. |
| Krark-Clan Stoker | 2R | Creature — Goblin Shaman | {T}, Sacrifice an artifact: Add {R}{R}. 2/2 |
| Tel-Jilad Fallen | 2GG | Creature — Phyrexian Elf Warrior | Protection from artifacts Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 3/1 |
| Urborg | Legendary Land | {T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn. | |
| Knight of the Holy Nimbus | WW | Creature — Human Rebel Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2 |
| Throne of Makindi | Land | {T}: Add {C}. {1}, {T}: Put a charge counter on Throne of Makindi. {T}, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells. | |
| Hall of the Bandit Lord | Legendary Land | Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. |