M:tG card similarity search
2GG · Creature — Elf Performer
{T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Tazri, Stalwart Survivor | 2W | Legendary Creature — Human Warrior | Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. 3/3 |
Hargilde, Kindly Runechanter | 2WU | Legendary Creature — Human | {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Friends forever (You can have two commanders if both have friends forever.) 2/3 |
Undermountain Adventurer | 3G | Creature — Giant Warrior | Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4 |
Cryptic Caves | Land | {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands. | |
Spire of Industry | Land | {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact. | |
Wirewood Lodge | Land | {T}: Add {C}. {G}, {T}: Untap target Elf. | |
Shire Scarecrow | 2 | Artifact Creature — Scarecrow | Defender {1}: Add one mana of any color. Activate only once each turn. 0/3 |
Sun-Blessed Guardian | 1W | Creature — Human Cleric | {5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 2/2 |
Cascading Cataracts | Land | Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors. | |
Sea Scryer | 1U | Creature — Merfolk Wizard | {T}: Add {C}. {1}, {T}: Add {U}. 1/1 |