Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Solfatara

2R · Instant

Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Venser, the Sojourner 3WULegendary Planeswalker — Venser [+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [−1]: Creatures can't be blocked this turn. [−8]: You get an emblem with "Whenever you cast a spell, exile target permanent." Loyalty 3
Treasure Nabber 2RCreature — Goblin Rogue Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. 3/2
Teferi, Time Raveler 1WULegendary Planeswalker — Teferi Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Loyalty 4
Clan Guildmage RGCreature — Human Shaman {1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2
Yasmin Khan 3RLegendary Creature — Human Detective {T}: Exile the top card of your library. Until your next end step, you may play it. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/3
Disorder in the Court XWUInstant Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Colossal Majesty 2GEnchantment At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Dragon Mask 3Artifact {3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
Rammas Echor, Ancient Shield 3WLegendary Artifact Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Magus of the Jar 3UUCreature — Human Wizard {T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. 3/3
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