Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Solid Footing

W · Enchantment — Aura

Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.

Similar cards

Color identity:
NameManaTypeText
Cathar's Call 2WEnchantment — Aura Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Soulstealer Axe 1Artifact — Equipment Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2}
Horned Helm 2Artifact — Equipment Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Wretched Bonemass Creature — Skeleton Horror Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */*
Arcades, the Strategist 1GWULegendary Creature — Elder Dragon Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. 3/5
Hungry Ridgewolf 1RCreature — Wolf As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. 2/2
Ephara's Radiance WEnchantment — Aura Enchant creature Enchanted creature has "{1}{W}, {T}: You gain 3 life."
Animate Dead 1BEnchantment — Aura Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
Soar 1UEnchantment — Aura You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+1 and has flying.
Living Conundrum 4UCreature — Elemental Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5
Page 101