M:tG card similarity search
2U · Enchantment
As long as you control exactly one creature, that creature has vigilance and ward {2}. Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
Name | Mana | Type | Text |
---|---|---|---|
Vengeful Ancestor | 2RR | Creature — Spirit Dragon | Flying Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller. 3/4 |
Restless Vents | Land | Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. | |
Boundary Lands Ranger | 1R | Creature — Human Ranger | At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. 2/2 |
Dwarfhold Champion | 1W | Creature — Dwarf Warrior | As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |
Harvest Gwyllion | 2W/BW/B | Creature — Hag | Wither (This deals damage to creatures in the form of -1/-1 counters.) 2/4 |
The Ur-Dragon | 4WUBRG | Legendary Creature — Dragon Avatar | Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. 10/10 |
Floodgate | 3U | Creature — Wall | Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. 0/5 |
Grond, the Gatebreaker | 3B | Legendary Artifact — Vehicle | Trample As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
Boiling Blood | 2R | Instant | Target creature attacks this turn if able. Draw a card. |
Tempered in Solitude | 1R | Enchantment | Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn. |