Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Solphim, Mayhem Dominus

2RR · Legendary Creature — Phyrexian Horror

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.) 5/4

Similar cards

Color identity:
NameManaTypeText
Mindscour Dragon 4UUCreature — Dragon Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. 4/4
Curiosity UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Keen Sense GEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Alpha Brawl 6RRSorcery Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
The Fall of Kroog 4RRSorcery Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Power Struggle 2UUUEnchantment During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.
Sulfurous Blast 2RRInstant Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Doomsday Specter 2UBCreature — Specter Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. 2/3
Memory Worm 1RCreature — Alien Worm Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1
Misery's Shadow 1BCreature — Shade If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2
Page 67