M:tG card similarity search
2RW · Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead. 3/2
Name | Mana | Type | Text |
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Ruric Thar, the Unbowed | 4RG | Legendary Creature — Ogre Warrior | Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. 6/6 |
Burning Earth | 3R | Enchantment | Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. |
Zndrsplt, Eye of Wisdom | 4U | Legendary Creature — Homunculus | Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card. 1/4 |
Ignoble Soldier | 2W | Creature — Human Soldier | Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. 3/1 |
Sonic Assault | 1UR | Instant | Tap target creature. Sonic Assault deals 2 damage to that creature's controller. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Embraal Gear-Smasher | 2R | Creature — Human Warrior | {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. 2/3 |
Siege Behemoth | 5GG | Creature — Beast | Hexproof As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. 7/4 |
Knight Paladin | 5 | Artifact — Vehicle | Trample Rapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Thundering Djinn | 3UR | Creature — Djinn | Flying Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. 3/4 |
Stalking Yeti | 2RR | Snow Creature — Yeti | When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. {2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.) 3/3 |