M:tG card similarity search
2W · Creature — Soltari Knight
Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Stone Catapult | 4B | Creature — Human Soldier | {T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared. 1/2 |
| Unctus's Retrofitter | 2U | Creature — Phyrexian Artificer | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Unctus's Retrofitter enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield. 2/3 |
| Voice of Law | 3W | Creature — Angel | Flying, protection from red 2/2 |
| Protean Raider | 1UR | Creature — Shapeshifter Pirate | Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. 2/2 |
| Festival | W | Instant | Cast this spell only during an opponent's upkeep. Creatures can't attack this turn. |
| Double Dip | 4W | Instant | Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life. |
| Praetor's Grasp | 1BB | Sorcery | Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. |
| Screaming Phantom | 2B | Creature — Spirit | Flying Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.) 2/2 |
| Firefist Striker | 1R | Creature — Human Soldier | Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. 2/1 |
| Darksteel Garrison | 2 | Artifact — Fortification | Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |