M:tG card similarity search
2U · Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Ramosian Sky Marshal | 3WW | Creature — Human Rebel | Flying {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle. 3/3 |
Boundless Realms | 6G | Sorcery | Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle. |
Kyscu Drake | 3G | Creature — Drake | Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle. 2/2 |
Credit Voucher | 2 | Artifact | {2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards. |
Sages of the Anima | 3GU | Creature — Elf Wizard | If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. 3/4 |
Tunnel Vision | 5U | Sorcery | Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles. |
Captive Weird | U | Creature — Weird | Defender {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 1/3 |
Conundrum Sphinx | 2UU | Creature — Sphinx | Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library. 4/4 |
Reap Intellect | X2UB | Sorcery | Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
Natural Order | 2GG | Sorcery | As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle. |