M:tG card similarity search
4G · Creature — Spider
Reach (This creature can block creatures with flying.) Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Shriekmaw | 4B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
| Arcee, Acrobatic Coupe | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee. 2/2 | |
| Kami of Whispered Hopes | 2G | Creature — Spirit | If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. 1/1 |
| Compy Swarm | 1BG | Creature — Dinosaur | At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. 2/2 |
| Battlefield Promotion | 1W | Instant | Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. |
| Sinister Concierge | 1U | Creature — Human Wizard | When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they may cast it without paying its mana cost. Those creature spells have haste.) 2/1 |
| Argothian Uprooting | XG | Sorcery | Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands. |
| Stagecoach Security | 4W | Creature — Human Soldier | When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/5 |
| Senate Griffin | 2W/UW/U | Creature — Griffin | Flying When Senate Griffin enters the battlefield, scry 1. 3/2 |
| Insidious Bookworms | B | Creature — Worm | When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random. 1/1 |