M:tG card similarity search
4G · Creature — Spider
Reach (This creature can block creatures with flying.) Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Whiplash Trap | 3UU | Instant — Trap | If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands. |
| Galadriel, Light of Valinor | 2GWU | Legendary Creature — Elf Noble | Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn — • Add {G}{G}{G}. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card. 3/3 |
| Storm Reading | 5UU | Instant — Adventure | Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.) |
| Prying Eyes | 4UU | Instant | Draw four cards, then discard two cards. |
| Thoughtflare | 3UR | Instant | Draw four cards, then discard two cards. |
| Thought Nibbler | U | Creature — Beast | Flying Your maximum hand size is reduced by two. 1/1 |
| Monk Realist | 1W | Creature — Human Monk Cleric | When Monk Realist enters the battlefield, destroy target enchantment. 1/1 |
| Snaremaster Sprite | U | Creature — Faerie Wizard | Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1 |
| Darksteel Hydra | XWBG | Artifact Creature — Phyrexian Hydra | Indestructible Darksteel Hydra enters the battlefield with X oil counters on it. Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it. When Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand. */* |
| Archangel of Strife | 5WW | Creature — Angel | Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6 |