M:tG card similarity search
3GG · Creature — Elk
When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Ajani's Welcome | W | Enchantment | Whenever a creature enters the battlefield under your control, you gain 1 life. |
| Pallimud | 2R | Creature — Beast | As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3 |
| Arm with Aether | 2U | Sorcery | Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." |
| Ambassador Blorpityblorpboop | 3GU | Legendary Creature — Alien Advisor Guest | When Ambassador Blorpityblorpboop enters the battlefield, you get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness. 3/3 |
| A Good Day to Pie | 1W | Instant | Tap up to two target creatures. Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand. |
| Rank Officer | 3B | Creature — Zombie Soldier | When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. 3/1 |
| Spine of Ish Sah | 7 | Artifact | When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. |
| Keeper of the Sacred Word | 2G | Creature — Human Druid | As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3 |
| Voice of the Vermin | 3G | Creature — Human Citizen | Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn. 2/2 |
| Desolation Angel | 3BB | Creature — Angel | Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. 5/4 |