Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Somnomancer

1W/U · Creature — Kithkin Wizard

When Somnomancer enters the battlefield, you may tap target creature. 2/1

Similar cards

Color identity:
NameManaTypeText
Sterling Keykeeper 1WCreature — Human Mercenary {2}, {T}: Tap target non-Mount creature. 2/2
Hinterland Harbor Land Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Sunrise Seeker 4WCreature — Human Scout Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Ruins of Oran-Rief Land Ruins of Oran-Rief enters the battlefield tapped. {T}: Add {C}. ({C} represents colorless mana.) {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
Ixalli's Diviner 1GCreature — Human Druid When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 0/3
Kinjalli's Sunwing 2WCreature — Dinosaur Flying Creatures your opponents control enter the battlefield tapped. 2/3
Taiga Stadium Land Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent. {T}: Add {R} or {G}.
Dire Fleet Interloper 3BCreature — Human Pirate Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2
Slaying Mantis 5GGCreature — Insect Wrestler Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6
Root Maze GEnchantment Artifacts and lands enter the battlefield tapped.
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