M:tG card similarity search
1GUR · Enchantment
You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand.
Name | Mana | Type | Text |
---|---|---|---|
Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |
Go-Shintai of Shared Purpose | 3W | Legendary Enchantment Creature — Shrine | Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. 1/3 |
The Everflowing Well | 2U | Legendary Artifact | When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. |
Alchemist's Refuge | Land | {T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash. | |
Lightshield Array | Enchantment | At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. | |
Mana Maze | 1U | Enchantment | Players can't cast spells that share a color with the spell most recently cast this turn. |
Abjure | U | Instant | As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell. |
Bitter Reunion | 1R | Enchantment | When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. |
A-Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. 1/5 |
Baneful Omen | 4BBB | Enchantment | At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value. |