M:tG card similarity search
2G · Enchantment — Aura
Enchant permanent Enchanted permanent is a colorless Forest land.
Name | Mana | Type | Text |
---|---|---|---|
Unquenchable Thirst | 1U | Enchantment — Aura | Enchant creature When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Zo-Zu the Punisher | 1RR | Legendary Creature — Goblin Warrior | Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. 2/2 |
Bramblecrush | 2GG | Sorcery | Destroy target noncreature permanent. |
Genju of the Cedars | G | Enchantment — Aura | Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. |
Impending Disaster | 1R | Enchantment | At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands. |
Acidic Sliver | BR | Creature — Sliver | All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." 2/2 |
Chain of Vapor | U | Instant | Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. |
Thassa's Emissary | 3U | Enchantment Creature — Crab | Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3. 3/3 |
Tectonic Hellion | 5RR | Creature — Hellion | Haste Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. 8/5 |
Radiant Grace | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. |